[Wave 2 PTU] Star Citizen Alpha 4.1.1 PTU 9704633 Patch Notes
Posted 2025-04-18 07:34:44
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Star Citizen Alpha Patch 4.1.1
Alpha Patch 4.1.1 has been released to Wave 1 Testers! Patch should now show: VERSION 4.1.1-PTU.9704633.
Audience: Wave 1
Server Info: PTU Channel - US Only
Long Term Persistence: Enabled
Mesh Configuration: 5:5:600
Server Recovery: Enabled
Starting aUEC: 15,000,000
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Audience: Wave 1
Server Info: PTU Channel - US Only
Long Term Persistence: Enabled
Mesh Configuration: 5:5:600
Server Recovery: Enabled
Starting aUEC: 15,000,000
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Testing/Feedback Focus
Ship Battle Patrol Missions currently have their sharing disabled for these initial PTU releases.
- Stability & Bugfixes
- Ship Battle Missions V1 (Patrol, Ambush, and Gilly's Advanced Combat Gauntlet Missions)
Not Ready for Testing or Feedback
These items below may be partially in the build and even completable but are not ready for feedback and are subject to removal
- Fleetweek Events, New Missions, and Halls
- Mission Meshing Refactor: Comm Array (Hack/Repair), Animal Missions, Multi-Location Courier, and Handyman, PVP bounties.
- New Collector Rewards
- NPC Comms Call, Dialogue Additions, and Improvements
- [Redacted]
Known Issues
- Blocker: PU - Ship Battles V1 - Patrol - Search & Destroy does not progress when you ping area (Fixed in next PTU build)
- Critical: PU - Space Combat Mission- Ambush - Foxwell - Missions / HUD - "Hide Ship Signature" objective marker has a chance to not appear in Ambush missions
- Critical: PU - Ship Battles V1 - Patrol / Training School - Missions / mobiGlas / UI / Location - Some missions are not properly localized
- Critical: Multivehicle - PU - Vehicles - Vehicle landing gear is left in the PU after a ship is destroyed (Fixed in 4.1.0 hotfixes that will be applied to 4.1.1 soon)
- Critical: PU - Physics - Players walking around destroyed landing gear of a ship can fall through the ground
- Critical: PU – Ship Battles V1 – Ambush / Assault / Patrol - Mission Content / mobiGlas / Locations - Ship Battle missions are not available in the Contracts screen when out in space
- Critical: PU - Stanton - Ship Battles - Gilly's Gauntlet - Mission Content / Game Code - Mission does not fail after you QT away from the action area while the mission is active
- Critical: PU - Stanton - Ship Battles - Security Patrol - Asteroid - Mission Content / Game Code / AI - Ace Pilot sometimes does not spawn (Moderate Chance)
- Critical: PU - Stanton - Ship Battles - Security Patrol - Asteroid - Mission Content / Game Code - Patrol objectives failed to correctly trigger when the player reaches the patrol point (Moderate Chance)
- Critical: PU - Stanton - Kill Animal - Mission Refactor / Missions - Pest Control missions sometimes don't spawn enough Kopions for completion
- Critical: PU - Pyro - Courier - Mission Content - Not enough boxes are spawned for the mission (Moderate Chance)
- Critical: Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets
- Critical: PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen
- High: PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down
Features & Gameplay
- Characters
► Addition of multiple new hairstyles to the PU Character Creator
- Locations
► Further Wikelo Emporium Location Set Dressing and Polish
- Gameplay
► Further Patrol, Ambush, and Advanced Combat Training Gauntlet Polish: Balancing mission rewards for Patrol Missions. Gilly Advanced Combat Training Gauntlet missions have been set to be sequential unlock.
Bug Fixes
- Potential Fix: Stanton - Ships/Vehicles - Commodities / Ship pods - Cargo pods snap incorrectly to ALL cargo grids and pop out of the wrong side when detached (STARC-161962)
- Potential Fix: PU - Respawning / Actor / Locations - Player account gets into state that is unable to respawn to chosen imprint location and respawns at nearest clinic instead (STARC-162834)
- Potential Fix: ARGO ATLS - PU - Mounts - Difficult or impossible to snap containers on some vehicles (STARC-127297)
- Potential Fix: PU - Stanton - Landing Zone (LZ) - Area18 - Locations - There is no restricted flight zones set up around Area 18
- Potential Fix: PU - Stanton - Area18 - AI / Locations - Social AI located around the Area18 Landing Zone can be seen performing idle animations and do not perform tasks
- Potential Fix: PU - Stanton - Ship Battles - Mission Content / UI - Ambush / Patrol - Mission Objectives are delayed upon entering the mission location
Technical
- Fixed 1 Client Crash
- Fixed 2 Server Crashes
- Fixed a Hybrid-Service Crash
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