Star Citizen Alpha Patch 4.1.1
Alpha Patch 4.1.1 has been released to all backers to test! Patch should now show: VERSION 4.1.1-PTU.9759228.
- Audience: All PTU Waves
- Server Info: PTU Channel
- Long Term Persistence: Enabled
- Mesh Configuration: 7:3:600 (Updated config for LIVE with ArcCorp in its own authority zone)
- Server Recovery: Enabled
- Starting aUEC: 15,000,000
Testing/Feedback Focus
- Stability & Bugfixes
- Ship Battle Missions V1 (Patrol, Ambush, and Gilly's Advanced Combat Gauntlet Missions)
- Repair Mission
- Animal Missions
- PVP Bounties
- Hunt the Polaris Mission
- UEE Training Mission
- Fleet Week Halls
- Wikelo New Rewards
Known Issues
- Multivehicle - PU - Vehicles / Quantum Travel - Ships streaming in or streaming out locations on a quantum travel jump has performance drops and frame freezing
- Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped
- Multivehicle - PU - Vehicles / Target lock - target attacker stops working when a target lock is lost due to locking range or radar dropped
- PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventory / UI - The Assets Manager / NikNax app gets stuck at infinite loading and never loads assets
- PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers
- Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets
- PU - Mining / Saddlebag / Cargo Grid - Argo and MISC Saddlebags do not snap to the Argo RAFT's Cargo Grid
- PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen
- PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - The medical kiosks have an infinite load and do not check players into rooms
- PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down
- PU - Ship Battles - Ace Pilot/Assault - Proximity Tracker - Action Area - Logic fails to continue when over 20km away from the tracked object or Action Area Origin
- PU - Jump Points - Room System / Atmosphere / Vehicles - Jump Tunnels - Player will begin asphyxiating inside their vehicle at the end/after exiting the Jump Tunnel when travelling to both Stanton and Pyro
- Graphics - UI - Shadows not casting in 3d Comms Call RTT window
Bug Fixes
- Potential Fix: PU - Freight Elevator - Argo ore pod overloading freight elevator (STARC-167365)
- Potential Fix: Multivehicle - PU - Art / Quantum Travel - Multiple Vehicles goes invisible to everyone after travelling to new dgs (STARC-166622)
- Potential Fix: PU - Wikelo Mods / Ship Battles V1 - Missions - Collector - ACE Pilot helmet Wikelo mission objective not completable (STARC-166879)
- Potential Fix: PU - Wikelo Mods - Missions / UI / mobiGlas - Collection - New to System wrongly marking objectives completed (STARC-167462)
Technical
- Fixed 2 Client Crashes
- Fixed 3 Server Crashes