[All Backer PTU] Star Citizen Alpha 4.1 PTU 9641265 Patch Notes

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Star Citizen Alpha Patch 4.1

Alpha Patch 4.1 has been released to the PTU, and is now available to test!   Patch should now show: VERSION 4.1.0-PTU.9641265.

Build Info

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
  • Audience: All Backers
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled
  • Mesh Configuration: 4:6:600
  • Server Recovery: Enabled
  • Starting aUEC: 15,000,000
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

This build has additional failsafe measures applied to help Align and Mine reset between runs.
  • Stability & Bugfixes
  • Enabling Orison and Area 18 NPE
  • T0 Item Recovery
  • Ground Vehicle & FPS Mining Updates
  • Ship Collision Physics Updates
  • VOLT Weapons
  • Missions updated for Meshing: Medical Beacons, Courier, Prison 02 repair, and 890j Boarding Action
  • Wikelo (WICK-uh-low) Collector Missions
  • New Align and Mine Event
 

Known Issues

  • Critical: PU - Actors / Consumables / Weapons - FPS Weapons and consumables trail behind an actor's hands while in motion
  • Critical: PU - Star Map - Party Members do not appear on the star map or area map
  • Critical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator
  • High: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel
  • High: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station
 

Bug Fixes

  • Fixed an issue sometimes causing Wikelo's Dialog Audio not to trigger
  • Fixed incorrect explosion damage radii on EM S1 missiles causing massively more splash damage than intended
  • Potential Fix: PU / AC - Actors / Consumables / Weapons - FPS Weapons and consumables trail behind an actor's hands while in motion
  • Potential Fix: PU - Personal Inventory / Respawn screen / Item Recovery - User will respawn with the Prison loadout equipped after leaving Klescher Rehabilitation Facility
  • Potential Fix: PU - ATC - Simultaneous ATC hangar requests put players in a queue even though there are available physical hangars to use
  • Potential Fix: PU - AI / Respawn Screen / Actor - Users are able to revive corpses after leaving and returning to the location
 

Technical

  • Fixed 3 Client Crashes
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