[All Backer PTU] Star Citizen Alpha 4.1 PTU RC1 9648530 Patch Notes

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Star Citizen Alpha Patch 4.1 PTU - RC1

Alpha Patch 4.1 has been released to the PTU, and is now available to test! Patch should now show: VERSION 4.1.0-PTU.9648530.

Build Info

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
  • Audience: All Backers
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled
  • Mesh Configuration: 7:3:600
  • Server Recovery: Enabled
  • Starting aUEC: 15,000,000

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

Tonight's build has many further updates to reduce BWIN spikes and Delays around the verse
  • Stability & Bugfixes
  • Enabling Orison and Area 18 NPE
  • T0 Item Recovery
  • Ground Vehicle & FPS Mining Updates
  • Ship Collision Physics Updates
  • VOLT Weapons
  • Missions updated for Meshing: Medical Beacons, Courier, Prison 02 repair, and 890j Boarding Action
  • Wikelo (WICK-uh-low) Collector Missions
  • New Align and Mine Persistent Sandbox Activity
 

Known Issues

  • Critical: PU - Star Map - Party Members do not appear on the star map or area map
  • Critical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator
  • Critical: Argo ATLS - PU - Mounts - ATLS teleports around area when entered by player in motion
  • Critical: PU - Design / Locations / Live Services - Players can spawn in the center of Pyro or Stanton after selecting their Primary Residence
  • Critical: PU - Vehicles / Cargo - Freight Elevators / Cargo Grids - Vehicle Components - Certain vehicle components will clip into the ground when snapped to a cargo grid
  • Critical: PU - Missions / AI - Hijacked 890Jump - Using the middle mouse button to melee an enemy will cause the mission not to complete
  • Critical: PU - Shopping/Kiosk - Refinery - Refinery Orders once completed cannot be loaded onto a cargo ship
  • High: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel
  • High: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station
 

Fixes and Updates

  • Further Optimizations to reduce BWIN spikes
  • Potential Fix: PU - Multilocation - Locations / Actor / Respawn - Upon death, player gets stuck on black screen with current location of "INVALID LOCATION ID" (STARC-161958)
  • Potential Fix: PU- Creatures - Worms can be seen floating sideways over the ground when moving to a new location
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