Star Citizen Alpha Patch 4.3.0
Alpha Patch 4.3.0 has been released to all backers! Patch should now show: VERSION 4.3.0-PTU 10069046
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed vehicles, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed vehicles, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
- Audience: All Backers
- Server Info: PTU Channel - US Only
- Long Term Persistence: Enabled
- Territory Configuration: 7:3:600 (Updated Territory Config)
Testing/Feedback Focus
Tonight's build re-enables the updated ladder improvements
- Stability & Bugfixes
- Onyx Facilities
- Mission Distribution Updates
- Hangar Spawning
- Dynamic Snow
- Updated Ladder Improvements
- Light Fighter Tuning Changes
- VOLT Laser Sniper "Zenith"
- Additional Wikelo Special Ships
- Additional Player Hairstyles
Known Issues
- PU - Onyx Facilities - Phase 1_M3 / Phase2_M1 - Missions / Network - Missions will fail to populate in the contract manager on certain shards
- PU - Interaction / Locations - There's a chance from inventory interaction will remove the item from your inventory but not update the interaction
- PU - Stanton - Locations / Hangar / ATC - Multiple hangar requests at the same Onyx Facility will result in ATC not responding for some players
- PU - Stanton / Lorville - Maria Pure of Heart - Locations / Shopping / UI - Players are unable to purchase and sell items due to shop missing inventory
- PU - Design / Locations / Live Services - Players can spawn in the center of Pyro or Stanton after selecting their Primary Residence
- PU - Stanton – New Babbage / Lorville / Orison / Area18 – Locations / Transit – Trains are popping in when they arrive
- MultiWeapon - PU - Weapon / Graphics - Inventory / Backpack Reloading - Weapons reload invisible magazine when reloading from backpack (alt+1 to respool until you can store the weapon in a locker and re-equip)
- PU - Stanton - Onyx Facilities - Mission Content / mobiGlas / UI - The Player cannot Set Route to the Delivery Locations for ASD Missions
- PU - Onyx Facilities - Mission Content / UI / Shipping & Delivery Kiosk - There is a chance that Covalex Kiosk screen will be stuck on "Please Standby" after pressing the "Drop Off"
- Zenith sniper doesn't charge after overheating (Fixed in next build)
Features & Gameplay
Locations
- Onyx Facility Performance, LOD, Audio, Lighting, and Art Polish
Ships and Vehicles
ESPERIA TALON (and Shrike)
Now features an updated and improved maneuverability setup:
Now features an updated and improved maneuverability setup:
- Increased angular speeds (Pitch)
- Improved angular acceleration (Pitch and Yaw)
- Buffed linear acceleration (Upward and Lateral)
Additionally, Cross Section emissions have been adjusted to enhance the ship's stealth profile.
VANDUUL BLADE
The previous capacitor buffs have been tuned down slightly following initial feedback and performance data.
VANDUUL BLADE
The previous capacitor buffs have been tuned down slightly following initial feedback and performance data.
Weapons and Items
Removed Volt Rifle from Shops in Game (still in loot pools)
Core Tech
- Further Server Performance Optimizations
Bug Fixes
- Potential Fix: Multivehicle - PU - Vehicles / UI - NO Missile lock UI
- Potential Fix: PU - Stanton - ASD Delving - Locations / Transit - Elevator Carriages are not present if player spawns at ASD Onyx Facility (STARC-176219)
- Potential Fix: Volt Zenith Sniper - PU - Weapons / Animation - Trigger pull animation is missing on VOLT Sniper
- Potential Fix: PU - inventory - Weapons - Equipping weapons to the armor and then equipping a backpack breaks the weapon from never being able to reload (STARC-171130)
- Potential Fix: PU - Personal Inventory - Freight elevator / UI - Capacity of the warehouse changes based on what is filtered or selected
- Potential Fix: PU - GFX - Dynamic Weather - Snow causes puddles to form on the ground