[All Backer PTU] Star Citizen Alpha 4.3.2 PTU 10422586 Patch Notes

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Star Citizen Alpha Patch 4.3.2

Alpha Patch 4.3.2 has been released to all backers!   Patch should now show: VERSION 4.3.2-PTU.10422586.
  • Audience: All Backers
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled 
  • Mesh Configuration: 7:3:600
  • Starting aUEC: 15,000,000
 

Testing Focus

  • Stability & Bugfixes
  • Structural Salvage Updates
  • Frontier Fighters Finale
  • Reclaimer Elevator Updates
 

Known Issues

The issues below are meant to help give a better indication on things that may happen during gameplay and do not always occur 100% of the time.
  • Stanton - Onyx Facility - Yormandi – Locations / Design – Players not kicked out of Yormandi Boss Fight Arena during / after reset
  • PU - Stanton - Yormandi – Creatures / Desync / Network – Desync causing live Yormandi to disappear for some players fighting in the same arena
  • PU - Yormandi - Creatures / AI / Animation - Yormandi snaps into final resting position after death animation has completed
  • PU - Yormandi - Creatures / AI - Yormandis multi beam attack is only hitting 1 target
  • PU - Creatures - Yormandi - VFX - Yormandi and its particles are not visible upon emerging unless approached
  • Multi-System - PU - ASOP Terminal / UI / Locations - Action button to retrieve will be missing after storing the ship
  • PU - Stanton - ASD - Location / Respawn Screen - Player will be rescued and respawn back at the facility after being incapacitated
  • Multi-Location - PU - Pyro - AI / Locations - Turrets at Farro Data Centers are not firing
  • ARGO ATLS  - PU - Mounts / Cargo / Tractorbeam - The ATLS is unable to pull cargo off a ship's cargo grid after it is moved from place of origin to new location
  • PU - Stanton / Pyro - Armor / Loot Box / Inventory / Actor - Equipment and armor dropped on the ground will be suspended in mid-air making them unable to be interacted with
 

Features & Gameplay

Gameplay
Leaked internal documents from the Associated Science and Development Group suggest that a major containment operation is underway deep within their Onyx Facility. The documents describe the discovery of a vast underground cave system during recent excavation work, where a large and reportedly dangerous creature was encountered.

Sources indicate that the group has since implemented reinforced airlock systems throughout the site to maintain safety. Personnel have reportedly been advised to bring small fire teams, equipped with tractor beams and ample ammunition.

The Associated Science and Development Group has not yet issued an official statement regarding the incident.


Economy Balance Changes

Initial Industrial Patch Changes to Bulk Grade Commodities.
  • Mining of Bulk Grade Commodities (Iron, Tin, Tunsgten ETC) Should see between a 8-15% increase to profits.)
  • Free Trade should see a 15-20% increase to ROI for Bulk Grade commodities (Hydrogen, Processed Food, Steel, Pressurized Ice, Helium etc) - If we let you buy it in 32 SCU crates it's probably Bulk Grade.

Specific Balance Changes
  • Heart of the Woods wasn't anywhere near valuable enough for it's grade and got increased a lot
  • Partiullium was on the other hand 400% above standard for the value for it's grade and got bumped down to only be 200% above standard
  • Scrap price got buffed overall, however the two best locations to sell scrap are now some of the stations in Pyro, which encourages trade between systems.

Construction Materials Changes
In line with the increased in value per single SCU of Construction Material, it's now primarily sold in 8SCU increments at corresponding buy locations.
The goal here is that while larger salvage ships provide a meaningful level of improvement to efficiency, the smaller ships do not become completely irrelevant.

Bug Fixes

  • Potential Fix: Morozov SH-I Helmet Series - Actor - Armor - Lightning / GFX - The Helmet's Flashlight is lighting up from the default left temple (STARC-180098)
  • Potential Fix: PU - Pyro - Rundown Stations - Cargo deck - Collision / locations - There is missing walls missing floors and missing collision in the cargo decks of all pyro reststop station (STARC-181326)
  • Potential Fix: PU - Inventory - Splitting items in inventory triggers infinite refresh/loading loop (STARC-181331)
  • Potential Fix: PU - UI / Controls / Actor - Game Options - Players cannot open the Game Options Menu (Esc Key) if it was left opened while the player dies and respawns (STARC-169089)
  • Potential Fix: PU - Area18 - Locations / Art - Adira Falls Apartments missing hab level interiors (STARC-181455)
  • Potential Fix: PU - Mission - NPE - After completing NPE Main Menu asked if you want to do NPE tutorial again
  • Fix for weapon racks not respawning after being looted
 

Technical

  • Fixed 1 Server Crash
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