[All Backer PTU] Star Citizen Alpha 4.1.1 PTU.9729445 Patch Notes
Posted 2025-05-01 20:19:54
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Star Citizen Alpha Patch 4.1.1
Alpha Patch 4.1.1 has been released to all backers to test! Patch should now show: VERSION 4.1.1-PTU.9729445.
- Audience: All PTU Waves
- Server Info: PTU Channel - US Only
- Long Term Persistence: Enabled
- Mesh Configuration: 7:3:600
- Server Recovery: Enabled
- Starting aUEC: 15,000,000
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
Testing/Feedback Focus
- Stability & Bugfixes
- Ship Battle Missions V1 (Patrol, Ambush, and Gilly's Advanced Combat Gauntlet Missions)
- Handyman Missions
- PVP Bounties
- Hunt the Polaris Mission
- UEE Training Mission
- Fleet Week Halls (Kiosk Ships will rotate every 2 hours)
- Wikelo New Rewards
Not Ready for Testing or Feedback
These items below may be partially in the build and even completable but are not ready for feedback and are subject to removal
- Mission Meshing Refactor: Animal Missions
- NPC Comms Call, Dialogue Additions, and Improvements
- [Redacted]
Known Issues
- Blocker: Multivehicle - PU - Quantum Travel - Quantum travel will no longer align and spool to target destinations
- Critical: PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers
- Critical: Anvil Valkyrie Series - PU - Vehicles / Components / Weapons - Valkyrie series is missing its mounted door turrets
- Critical: PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen
- Critical: PU - Shopping / Inventory - Purchasing Items in quantities above 1 to Backpack Inventory results in Failed Transaction due to "Invalid Item"
- Critical: PU - Stanton - microTech - New Babbage - Brentworth Care Center - Medical / Locations - The medical kiosks have an infinite load and do not check players into rooms
- High: PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down
Bug Fixes
- Potential Fix: Ship Battles V1 - Comms - Code - If a comms notification is correctly triggered but fails to play, it will break the comms notification system
- Potential Fix: PU - Mission Content / Law System - Collector missions still offered to the player while having a CS3+
- Potential Fix PU - Stanton - Landing Zone (LZ) - Area18 - Fleet Week 2025 - Locations / Harvestables - Guild Scrips are failing to spawn within the Fleet Week halls
- Potential Fix: PU - Locations / Interactables - Hathor Facility - Retrieving OLP laser keycard while prime button is raised prevents OLP from being fired or resetting (STARC-163940)
- Potential Fix: PU - Creatures - Juvenile Valakkar - Locations / AI / Mission Content - Juvenile vlk are not emerging from underground (STARC-165331)
- Potential Fix: PU - Stanton - Mission Content - Hunt the Polaris - AI - The UEE Hammerhead spawns in Stage 4 despite being destroyed in Stage 3
- Potential Fix: PU - Stanton - Mission Content / UI - Invictus Missions - Ship Battles - “Invictus Main Hall” marker for the Visit The Halls mission is overlapping the "Go to Location" text
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