[All Backer PTU] Star Citizen Alpha 4.3.1 RC1 PTU 10271210 Patch Notes

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Star Citizen Alpha Patch 4.3.1

Alpha Patch 4.3.1 has been released to all backers to test!   Patch should now show: VERSION 4.3.1-PTU.10271210.
  • Audience: All Backers
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled 
  • Mesh Configuration: 7:3:600
  • Starting aUEC: 15,000,000
 

Testing Focus

  • Stability & Bugfixes
  • Onyx Facilities Part 3
  • MedGel - Medical Respawn Resource
  • Dropships & Watch Towers
  • VOLT LMG "Fresnel"
  • Ship Armor and Ballistic Damage changes Pt. 2
  • New Ships: RSI Apollo Triage & Medivac
 

Known Issues

The issues below are meant to help give a better indication on things that may happen during gameplay and do not always occur 100% of the time.
  • PU - Medbed - Respawn Screen / Vehicles / Medical Screens - Tier 1 medical bed maximum distance respawn is incorrect
  • PU - Stanton - ASD - Location / Respawn Screen - Player will be rescued and respawn back at the facility after being incapacitated
  • Multi-Location - PU - Pyro - AI / Locations - Turrets at Farro Data Centers are not firing
  • Multi-System - PU - Multi-Location - Ladders V2 - Traversal / Actor / Mantling / Locations - Player is unable to mantle ladder from the top to climb down
  • Multi-location - PU - Stanton / Pyro - ASOP / Locations - ASOP Terminal inside hangar remains in spinning loading screen after destroying ship on pad
  • ARGO ATLS  - PU - Mounts / Cargo / Tractorbeam - The ATLS is unable to pull cargo off a ship's cargo grid after it is moved from place of origin to new location
  • PU - Stanton / Pyro - Armor / Loot Box / Inventory / Actor - Equipment and armor dropped on the ground will be suspended in mid-air making them unable to be interacted with
  • PU - Missions - Eliminate All - Eliminate All missions are not completing after all AI have been eliminated


Bug Fixes

At time of this release, SC Alpha 4.3.1 contains over 110 bugfixes for issues occurring since 4.3.1 including 17 that originated from the issue council. 4 of which have already been hotfixed onto 4.3.0 LIVE.
  • Potential Fix: PU - Actor / Interactions - Inserting MedGel cannister into Medical Kiosk Receptacle removes player ability to interact (STARC-178933)
  • Potential Fix: PU - Stanton - Mission Feature / UI - Quantum Beacons not present for Service Beacon Medical Assistance missions
  • Potential Fix: PU - ASD Delving - Phase 2_All - Mission Content / Mission Marker - Mission marker remains after completing an objective
  • Potential Fix: PU - Collector - missions - Wikelo Turn is have a 15minute cooldown between turn ins
  • Potential Fix: Pancea MedGel Canister - PU - Actor - Interactables - The MedGel Canister loses Interactions when Dropped/Placed after Opening or Closing the Personal Inventory with it Carried (STARC-179427)
  • Potential Fix: RSI Apollo - ( All Variants ) - PU - MedGel / Vehicles / Actor / Interactions - The RSI Apollo series medical beds will not accept medical canister even when empty (STARC-179659)
  • Potential Fix: RSI Apollo - All Variants - PU - Vehicles / UI - String name is present on the 'Retract' and 'Deploy' elevator rails button
  • Potential Fix: RSI Apollo Series - ( ALL VARIANTS ) - PU - Vehicles / Art - Headlights function but have no visible source art or fixture
  • Potential Fix: RSI Apollo - ( All Variants ) - PU - Narrative / Vehicles / UI - VMA - The ship's module itemports display as locIds in VMA
  • Potential Fix: RSI Apollo - All Variants - PU - Vehicles - Quantum Travel / Vehicle HUD - Co-pilot can change Master Modes, Copilot also blocks Pilot access to Master Modes and QT spooling
  • Potential Fix: RSI Apollo - All Variants - GFX / Vehicles / Performance - Multiple Apollo ships in one area causes performance issues (STARC-179595)
  • Potential Fix: RSI Apollo ALL Variants - AC - Vehicles - Both variants of the RSI Apollo are missing from AC vehicle selection
  • Potential Fix: Multivehicle - PU - Vehicles - Components / Art / GFX - Multiple vehicles Radar Component appears with a broken material applied
  • Potential Fix: PU - ASD Delving - Phase 3 - Cooling Pipes - Mission Content / Desync - Salvageable Pipes are not displaying as broken for certain players with the mission
 

Technical

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Fixed a Client Deadlock
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