[Wave 2 PTU] Star Citizen Alpha 4.2 PTU 9819310 Patch Notes
Posted 2025-05-30 21:22:29
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Star Citizen Alpha Patch 4.2
Alpha Patch 4.2 has been released to Wave 1 testers! Patch should now show: VERSION 4.2.0-PTU.9819310.
Audience: Wave 2 (Build will be open for 1-2 hours to assess opening to All Waves tonight)
Server Info: PTU Channel - US Only
Long Term Persistence: Enabled
Mesh Configuration: 5:5 - 600 Players with a new Mesh that Splits Pyro I and IV
Starting aUEC: 15,000,000
Audience: Wave 2 (Build will be open for 1-2 hours to assess opening to All Waves tonight)
Server Info: PTU Channel - US Only
Long Term Persistence: Enabled
Mesh Configuration: 5:5 - 600 Players with a new Mesh that Splits Pyro I and IV
Starting aUEC: 15,000,000
Testing/Feedback Focus
Tonight's PTU build opens up the final phase of the Storm Breaker activity!
- Stability & Bugfixes
- Storm Breaker All Phases
- Dynamic Rain
- Radiation
- VOLT Laser "Prism" Shotgun
- ARGO ATLS IKTI and IKTI GEO
- New Wikelo Ship Additions
- New Hairstyles
- Sterling Exploration Suit
Known Issues
- PU - Pyro - Creatures / Mission Content - Valakkar Apex - APEX Slam attack seems to cause framerate drops
- PU - Pyro - VFX - VLK weakspots are missing the splash visual effect
- PU - Creatures / Mission Content - Apex Valakkar projectile attack does not cause any damage to player
- PU - Pyro - Storm Breaker - Design / AI / Animation - AI are not traversing correctly within the ASD Facilities
- PU - Dynamic Weather - Locations / SFX - Rain SFX sometimes can be seen and/or heard within interiors
- PU - Stanton - Locations - Klescher Rehabilitation Facility - Mining / Inventory - Players are unable to store mined Ore into their inventory properly and Ore will be dropped to the ground after attempting to be stored
- Multivehicle - PU - Vehicles / Quantum Travel - Ships streaming in or streaming out locations on a quantum travel jump has performance drops and frame freezing
- Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped
- Multivehicle - PU - Vehicles / Target lock - target attacker stops working when a target lock is lost due to locking range or radar dropped
- PU - mobiGlas - Asset Manager / NikNax - mobiGlas / Inventory / UI - The Assets Manager / NikNax app gets stuck at infinite loading and never loads assets
- PU - Multivehicle - Vehicle Components / Bed Logout - Bedlogging in ships can break Quantum Markers
- PU - Mining / Saddlebag / Cargo Grid - Argo and MISC Saddlebags do not snap to the Argo RAFT's Cargo Grid
- PU - New Babbage / Brentworth Care Center - UI / Medical Screens - Check-in medical kiosk is stuck on “Checking availability” loading screen
- PU - Locations / UI / Shopping Kiosk - Delivery location when purchasing any item is missing if the Player doesn't change the location in the drop down
- PU - Ship Battles - Ace Pilot/Assault - Proximity Tracker - Action Area - Logic fails to continue when over 20km away from the tracked object or Action Area Origin
- Graphics - UI - Shadows not casting in 3d Comms Call RTT window
Features & Gameplay
Gameplay
- Storm Breaker Polish: Gameplay, Art, Audio, and Performance Polish Pass. Introduction of the final phase of the activity.
- Audio Mixing Polish: mix changes to ambient sounds within the Storm Breaker locations. Further Rain ducking audio mixing. Slightly Limited of the dialogue wildlines from the security NPCs. Increased volume of the planetary wind game-wide.
- All medbeds will now protect players from damage for a small amount of time after respawning (30 seconds or leaving the bed ends effect)
- Adjusted the Radiation sickness thresholds for Teir 3, 2, 1 injuries so you actually get them
Shop Additions
- Controller Flight Blades added to shops
- Volt Shotgun Mag added to shops
- Environmental suit added to shops
Locations
- Increased Pyro 4 Temperatures
AI
- Further Juvenile/Adult Traversal, Lightning stun strikes, and impact effects
- Increased Adult Valakar Slam Explosion Radius
Ships and Vehicles
- Slight Reduction in Gladius Max Pitch Velocity
- Aegis Idris: Added missing gimbals on turrets. Retuned remote turrets traversal speed.
Core Tech
- Further Client Performance Improvements
Bug Fixes
- Potential Fix: PU - Klescher - Prisoner loot table - Prisoners can have Janalite and Feynmaline in their backpacks not able to turn in for merits
- Potential Fix: AEGIS Idris ALL Variants - PU - Vehicles / Art / Lighting - Idris Don't Have Exterior Lights (STARC-168380)
- Potential Fix: PU - Pyro - Storm Breaker - Mission Content / Exploit - Valakkar Egg can be taken from the nursery with a tractor beam skipping the egg procedure
- Potential Fix: Aegis Idris ALL Variants - PU - Vehicles / Art - ReplaceMe balls are present in lift area of the internal hangar (STARC-170129)
- Potential Fix: PU - Pyro - Storm Breaker - Farro Data Center - Art / Locations - Physics proxies around servers extend too far outward causing weapon fire to be obstructed even when the player has a clear line of sight
- Potential Fix: Multivehicle - PU - Vehicles / Ship Weapons - Turrets - Manned turrets can be controlled alongside the pilot's guns after entering or exiting the turret seat (STARC-168867)
- Potential Fix: PU - Pyro - Storm Breaker - Locations / Collision / Art - Doorsways in the Staircase room have Collision is blocking player shots at Lazarus Research Labs
- Potential Fix: PU - Pyro - Locations / Interactables - Contested Zones (CZ) - Checkmate - Fuse by the first door of does not have interactions
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