Star Citizen Alpha 4.0.2 LIVE 9589006 Release Notes

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Star Citizen Alpha Patch 4.0.2 LIVE

Alpha Patch 4.02 has now been released onto the LIVE Environment! Launcher should now show: VERSION 4.0-LIVE.9589006.


Build Info
Characters in this new environment have been built from Long Term Persistence(LTP) data.

Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
  • Long Term Persistence: Enabled
  • Server Meshing: 5:5:600 Player Shards
  • Starting aUEC: 20,000

This Spectrum post is an abridged version of the notes. For the full in-depth details, please visit the main notes at the link below!

Full 4.0.2 Release Notes: https://robertsspaceindustries.com/en/comm-link/Patch-Notes/20445-Star-Citizen-Alpha-402

 

 

Features and Gameplay

  • Locations
- Planetary Night Brightness Polish Pass
- Biome Streaming Performance Optimizations
- Optimization Pass on Pyro Outposts
  • Gameplay
- Greatly Increased Distortion Falloff Times for S4 Power Plants on the Polaris, Reclaimer, and 890j
- Max player look rotation scale for the dedicated tractor tool has been reduced to add a bit more of a weighty feel to heavier items
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
  • Ships & Vehicles
- Added: Zeus CL and ES (NewDeal Lorville)
- Added: Misc Starlancer MAX (NewDeal Lorville and AstroArmada Area18)
- Flight Markers: Better sorting of essential markers and prioritizing ones closer to center screen
- Added new ship compass with performance improvements
- Retuned the camera shake and vibration effects for spaceships flight while in first person
- Restricted Heartseeker Weapon and Gimbal to only work on the Heartseeker mount
- MISC Fortune: LOD and Art Polish Pass
- Mirai Guardian: LOD Transition Polish.
- Mirai Guardian QI: Insurance Claim Timer and Cost adjustments (12 minutes base - 6180 aUEC 3 minutes expedited)
- MISC Starfarer: Moved the MFDs down to avoid intersecting with Advanced HUD
  • Core Tech
- Updated Warning/Info popups in menus to building blocks and adjusted styling, coded colors, and error code wording for more accurate and clear information.
- Further Networking Changes to help reduce long load times
- AI Planet Navigation Performance Polish
- Instance Hangar Performance Optimizations
- Further Lighting and Rogue Entity Performance Polish Pass for Stanton Landing Zones
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
- Updated Loading Screen Images
  • Arena Commander
- Updated Crew & AI Scoring
- Further Game Mode Specific Fixes

Bug Fixes and Technical Updates

4.0.2 Contains well over 100 Bug and Crash fixes that were occurring in 4.0.1-LIVE, 62 of which originated from the Issue Council.
  • Fixed 9 Client Crashes
  • Fixed 15 Server Crashes
  • Fixed 2 Hybrid Crashes
  • Fixed a Client Deadlock
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