Star Citizen Alpha 4.0.2 LIVE 9589006 Release Notes
Posted 2025-02-28 19:55:44
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Star Citizen Alpha Patch 4.0.2 LIVE
Alpha Patch 4.02 has now been released onto the LIVE Environment! Launcher should now show: VERSION 4.0-LIVE.9589006.
Build Info
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Build Info
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
- Long Term Persistence: Enabled
- Server Meshing: 5:5:600 Player Shards
- Starting aUEC: 20,000
This Spectrum post is an abridged version of the notes. For the full in-depth details, please visit the main notes at the link below!
Full 4.0.2 Release Notes: https://robertsspaceindustries.com/en/comm-link/Patch-Notes/20445-Star-Citizen-Alpha-402
Features and Gameplay
- Locations
- Planetary Night Brightness Polish Pass
- Biome Streaming Performance Optimizations
- Optimization Pass on Pyro Outposts
- Biome Streaming Performance Optimizations
- Optimization Pass on Pyro Outposts
- Gameplay
- Greatly Increased Distortion Falloff Times for S4 Power Plants on the Polaris, Reclaimer, and 890j
- Max player look rotation scale for the dedicated tractor tool has been reduced to add a bit more of a weighty feel to heavier items
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
- Max player look rotation scale for the dedicated tractor tool has been reduced to add a bit more of a weighty feel to heavier items
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
- Ships & Vehicles
- Added: Zeus CL and ES (NewDeal Lorville)
- Added: Misc Starlancer MAX (NewDeal Lorville and AstroArmada Area18)
- Flight Markers: Better sorting of essential markers and prioritizing ones closer to center screen
- Added new ship compass with performance improvements
- Retuned the camera shake and vibration effects for spaceships flight while in first person
- Restricted Heartseeker Weapon and Gimbal to only work on the Heartseeker mount
- MISC Fortune: LOD and Art Polish Pass
- Mirai Guardian: LOD Transition Polish.
- Mirai Guardian QI: Insurance Claim Timer and Cost adjustments (12 minutes base - 6180 aUEC 3 minutes expedited)
- MISC Starfarer: Moved the MFDs down to avoid intersecting with Advanced HUD
- Added: Misc Starlancer MAX (NewDeal Lorville and AstroArmada Area18)
- Flight Markers: Better sorting of essential markers and prioritizing ones closer to center screen
- Added new ship compass with performance improvements
- Retuned the camera shake and vibration effects for spaceships flight while in first person
- Restricted Heartseeker Weapon and Gimbal to only work on the Heartseeker mount
- MISC Fortune: LOD and Art Polish Pass
- Mirai Guardian: LOD Transition Polish.
- Mirai Guardian QI: Insurance Claim Timer and Cost adjustments (12 minutes base - 6180 aUEC 3 minutes expedited)
- MISC Starfarer: Moved the MFDs down to avoid intersecting with Advanced HUD
- Core Tech
- Updated Warning/Info popups in menus to building blocks and adjusted styling, coded colors, and error code wording for more accurate and clear information.
- Further Networking Changes to help reduce long load times
- AI Planet Navigation Performance Polish
- Instance Hangar Performance Optimizations
- Further Lighting and Rogue Entity Performance Polish Pass for Stanton Landing Zones
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
- Updated Loading Screen Images
- Further Networking Changes to help reduce long load times
- AI Planet Navigation Performance Polish
- Instance Hangar Performance Optimizations
- Further Lighting and Rogue Entity Performance Polish Pass for Stanton Landing Zones
- Added new distance values to the spawning of salvage ships around rest stops to avoid clean up
- Updated Loading Screen Images
- Arena Commander
- Updated Crew & AI Scoring
- Further Game Mode Specific Fixes
- Further Game Mode Specific Fixes
Bug Fixes and Technical Updates
4.0.2 Contains well over 100 Bug and Crash fixes that were occurring in 4.0.1-LIVE, 62 of which originated from the Issue Council.
- Fixed 9 Client Crashes
- Fixed 15 Server Crashes
- Fixed 2 Hybrid Crashes
- Fixed a Client Deadlock
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