[All Backer PTU] Star Citizen Alpha 4.1 PTU 9636689 Patch Notes

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Star Citizen Alpha Patch 4.1

Alpha Patch 4.1 has been released to the PTU, and is now available to test!   Patch should now show: VERSION 4.1.0-PTU.9636689.

Build Info

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
  • Audience: All Backers
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled
  • Mesh Configuration: 4:6:600
  • Server Recovery: Enabled
  • Starting aUEC: 15,000,000
 

Testing/Feedback Focus

  • Stability & Bugfixes
  • Enabling Orison and Area 18 NPE
  • T0 Item Recovery
  • Ground Vehicle & FPS Mining Updates
  • Ship Collision Physics Updates
  • VOLT Weapons
  • Missions updated for Meshing: Medical Beacons, Courier, Handyman, Prison 02 repair, and 890j Boarding Action
  • Wikelo (WICK-uh-low) Collector Missions
  • New Vehicles: ATLS GEO and Drake Golem (Find your local Evocati to spawn)
  • New Align and Mine Event
 

Known Issues

  • Blocker: PU - BWin Spikes and drops to 0 for short stalls (Speculative Fix in Tonight's PTU Build)
  • Critical: PU - Item Recovery T0 - Upon being incapacitated the UI is showing a Fee + Tax % not meant for T0 (visual only and will not take aUEC)
  • Critical: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility
  • Critical: PU - Star Map - Party Members do not appear on the star map or area map
  • Critical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator
  • High: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel
  • High: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station
 

Features & Gameplay

 
  • Locations
- Hathor Location Optimization Polish Pass
- Further Hathor Facility Beam Audio, VFX, and Damage Polish
- Lifted Wikelo Hangar GreenZone restrictions for FPS, but keeping ship weapons locked and self-destruct disabled
- Moved Collector bases further away from their neighboring planets
  • Gameplay
- Further Loot and Medical Crate content Updates and Reductions
- Disabled Handyman and Multiple location Courier missions for 4.1.0
- Item Recovery Looting Art Polish
  • Ships and Vehicles
- Added New Vehicle: ATLS GEO
- Added New Ship: Drake Golem
  • Weapons and Items
- Volt Rifle: Improvements to volt rifle recoil (mainly regarding a bug with being unable to pull down during the beam). Fixed spread being persistent when aiming with the volt rifle. VFX impact updates.
- Increased FS9 Projectile speed from 400 to 600

Bug Fixes

  • Potential Fix: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility (STARC-160697)
  • Potential Fix: Aegis Vanguard - ALL Variants - PU - Vehicles / Graphics / Art - Objects are culled in the left and right cockpit windows
  • Potential Fix: PU - Mission Content - Placing powerbanks into OLP before all PAF's are aligned will prevent the Charge Laser button from appearing
 

Technical

  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
  • Fixed 2 Deadlocks
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