[All Backer PTU] Star Citizen Alpha 4.1 PTU 9636689 Patch Notes
Posted 2025-03-20 04:54:50
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Star Citizen Alpha Patch 4.1
Alpha Patch 4.1 has been released to the PTU, and is now available to test! Patch should now show: VERSION 4.1.0-PTU.9636689.
Build Info
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Currently with LTP, certain player states such as personal hangar layout, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
- Audience: All Backers
- Server Info: PTU Channel
- Long Term Persistence: Enabled
- Mesh Configuration: 4:6:600
- Server Recovery: Enabled
- Starting aUEC: 15,000,000
Testing/Feedback Focus
- Stability & Bugfixes
- Enabling Orison and Area 18 NPE
- T0 Item Recovery
- Ground Vehicle & FPS Mining Updates
- Ship Collision Physics Updates
- VOLT Weapons
- Missions updated for Meshing: Medical Beacons, Courier, Handyman, Prison 02 repair, and 890j Boarding Action
- Wikelo (WICK-uh-low) Collector Missions
- New Vehicles: ATLS GEO and Drake Golem (Find your local Evocati to spawn)
- New Align and Mine Event
Known Issues
- Blocker: PU - BWin Spikes and drops to 0 for short stalls (Speculative Fix in Tonight's PTU Build)
- Critical: PU - Item Recovery T0 - Upon being incapacitated the UI is showing a Fee + Tax % not meant for T0 (visual only and will not take aUEC)
- Critical: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility
- Critical: PU - Star Map - Party Members do not appear on the star map or area map
- Critical: PU - Stanton - Mission Refactor - Wikelo Collection - Turning in additional items results in the items disappearing and additional items in the freight elevator
- High: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel
- High: PU - Pyro - Jump Point - Failing a Jump point will displace the player far away from the gateway station
Features & Gameplay
- Locations
- Hathor Location Optimization Polish Pass
- Further Hathor Facility Beam Audio, VFX, and Damage Polish
- Lifted Wikelo Hangar GreenZone restrictions for FPS, but keeping ship weapons locked and self-destruct disabled
- Moved Collector bases further away from their neighboring planets
- Further Hathor Facility Beam Audio, VFX, and Damage Polish
- Lifted Wikelo Hangar GreenZone restrictions for FPS, but keeping ship weapons locked and self-destruct disabled
- Moved Collector bases further away from their neighboring planets
- Gameplay
- Further Loot and Medical Crate content Updates and Reductions
- Disabled Handyman and Multiple location Courier missions for 4.1.0
- Item Recovery Looting Art Polish
- Disabled Handyman and Multiple location Courier missions for 4.1.0
- Item Recovery Looting Art Polish
- Ships and Vehicles
- Added New Vehicle: ATLS GEO
- Added New Ship: Drake Golem
- Added New Ship: Drake Golem
- Weapons and Items
- Volt Rifle: Improvements to volt rifle recoil (mainly regarding a bug with being unable to pull down during the beam). Fixed spread being persistent when aiming with the volt rifle. VFX impact updates.
- Increased FS9 Projectile speed from 400 to 600
- Increased FS9 Projectile speed from 400 to 600
Bug Fixes
- Potential Fix: PU - Personal Inventory - Item Recovery - User will lose their previously equipped loadout upon leaving Klescher Rehabilitation Facility (STARC-160697)
- Potential Fix: Aegis Vanguard - ALL Variants - PU - Vehicles / Graphics / Art - Objects are culled in the left and right cockpit windows
- Potential Fix: PU - Mission Content - Placing powerbanks into OLP before all PAF's are aligned will prevent the Charge Laser button from appearing
Technical
- Fixed 2 Client Crashes
- Fixed 1 Server Crash
- Fixed 2 Deadlocks
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