[All Backer PTU] Star Citizen Alpha 4.3.2 10388608 Patch Notes - PTU Release

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Star Citizen Alpha Patch 4.3.2

Alpha Patch 4.3.2 has been released to wave 1 to test!   Patch should now show: VERSION 4.3.2-PTU.10388608.
  • Audience: Wave 1 (Potential for more waves in a couple hours)
  • Server Info: PTU Channel
  • Long Term Persistence: Enabled 
  • Mesh Configuration: 7:3:600
  • Starting aUEC: 15,000,000
 

Testing Focus

  • Stability & Bugfixes
  • Structural Salvage Updates
  • Frontier Fighters Finale
 

Known Issues

The issues below are meant to help give a better indication on things that may happen during gameplay and do not always occur 100% of the time.
  • Multi-Location - PU - Stanton / Pyro - Locations / ASOP - All owned vehicles are already delivered on ASOP Terminal
  • PU - Stanton - ASD - Location / Respawn Screen - Player will be rescued and respawn back at the facility after being incapacitated
  • Multi-Location - PU - Pyro - AI / Locations - Turrets at Farro Data Centers are not firing
  • ARGO ATLS  - PU - Mounts / Cargo / Tractorbeam - The ATLS is unable to pull cargo off a ship's cargo grid after it is moved from place of origin to new location
  • Multi-location - PU - Stanton / Pyro - ASOP / Locations - ASOP Terminal inside hangar remains in spinning loading screen after destroying ship on pad
  • PU - Stanton / Pyro - Armor / Loot Box / Inventory / Actor - Equipment and armor dropped on the ground will be suspended in mid-air making them unable to be interacted with
  • PU - Locations - Rest Stops - Refinery - Mining / Shopping / Selling - Ore Sales Kiosk - When attempting to sell at the Ore Sales Kiosks, the confirmation screen will return with undefined
  • PU - Stanton / Pyro - ASOP / Expedite / UI - Claimed ships will show as delivered once "claim" is selected but still need to be expedited/have a timer till they are usable
 

Features & Gameplay

Gameplay
Frontier Fighters Finale
Frontier Fighters Finale is a limited time event where players complete missions for one of the two factions. The faction with the most contributed points acquired through completing missions will be declared the winner of this event.
  • Week 1: The Search Is On
Week 1 features two mission archetypes that can an be done by either faction.

Eliminate Specific + Delivery
In this mission, the player is tasked with Eliminating a high ranking member of the Frontier Fighters, collecting a datapad from the body, and then delivering the datapad to a specified location.

Missing Person + Delivery
In this mission, the player is tasked with finding a dead member of the supported faction, taking a datapad they attempted to extract, and then delivering the datapad to a specified location.
  • Week 2: Pressure
Week 2 features two mission archetypes that can be done by either faction.
Week 1 missions are still available to play once the Week 2 missions unlock.

Ship Ambush
In this mission, the player is tasked with ambushing Frontier Fighters.

Destroy Regen Locations
In this mission, the player is tasked with going to a medical location and destroying Frontier Fighters medical storage canisters.
  • Week 3: Apprehend the Suspect
Week 3 features one mission. This mission can be done by either faction.
Week 1 and 2 missions are still available to play once the Week 3 missions unlock.

Hunt the Polaris
This mission is of the existing archetype “Hunt the Polaris”. This is a multistage mission where players must work together to chase down and destroy a Frontier Fighters Polaris. This is a server-wide mission, meaning that players share the same mission instance. There are two versions of this mission, one for each faction.


Bug Fixes

  • Potential Fix: CFP vs HH - AI - Frontier Fighters are shooting each other
  • Potential Fix: PU - Missions - CFP vs HH - Phase 3 - Stop the Frontier Fighter's Attack contract details are incorrectly describing siding with CFP when accepting HH contract (STARC-181329)
  • Potential Fix: PU - Animation - NPCs upon taking damage and dying will have their animations break and play multiple hit reactions on top of each other (STARC-179326)
  • Potential Fix: PU - Stanton - Missions / AI / Audio - Quantum Drive arrival of AI during missions is very loud
  • Potential Fix: Greycat MTC - PU - Vehicles / Interactables - An item placed on the Storage Rack of the MTC cannot be picked back up (STARC-168153)
 

Technical

  • Fixed 1 Server Crash
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