[All Backer PTU] Star Citizen Alpha 4.0.2 PTU 9567476 Patch Notes

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Star Citizen Alpha Patch 4.0.2

Alpha Patch 4.0.2 has been released onto the PTU environment!  Launcher should now show: VERSION 4.0.2-PTU.9567476.

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, custom characters, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the next update.


Server Info: PTU Channel - US Servers Only
Audience: All Backers
Long Term Persistence: Enabled 
Mesh Configuration: 5:5:600
Hangar Spawning: Disabled
Starting aUEC: 15,000,000

Testing/Feedback Focus

4.0.2 Release Goals
The 4.0.2 release is highly focused on 3 key points to improve and fix as many top key gameplay issues as possible, improve connectivity/stability, and begin the latest Supply or Die Pyro Event.
  • Stability, Performance, and Bugfix Testing
  • Supply or Die Event

- Tonight's build has further updates for Transit Carriages opening into Incorrect Zones and causing voids.
- Further Entity Cleanup work has been done to help stop certain entities, such as ships, getting cleaned up when they shouldn't be.
- Pyro missions for CFP/HH should be not sharable without having sufficient reputation. In Stanton this does not apply.

Known Issues

  • Blocker: PU - Transit/Elevators - Elevators are present but panel buttons stop functioning (PTU builds in 4.0.2 have lots of extra logging to find cases of transit issues occurring)
  • Blocker: PU - Stanton - Area18 / New Babbage - Locations / Collisions / Transit - Transit in some Landing Zones have no collision, causing players to fall through the transit floor
  • Blocker: Mission Refactor - PVP Missions dont work
  • Blocker: Mission Refactor - Comm Array Repair - Contract in mobiGlas becomes hidden when another player enters mission location
  • Blocker: PU - Kopions - Mission Content / mobiGlas / Creatures - Kopion related missions are not displaying in Contracts
  • Critical: MISC Starfarer ( All Variants ) - PU - Vehicles / Vehicle Feature - Payment can not be accepted to begin the refueling process
  • Critical: PU - Star Map - Party Members do not appear on the star map or area map
  • Critical: PU - Mission Refactor - NPE - Multiple Locations - Missions / UI / mobiGlas - Mission stops progressing after landing in hangar
  • Critical: PU - Inventory - Storage Access/Interactables - Storing items from the actor to the Storage Access interface will drop the items and make them lose interactions
  • Critical: Multivehicle - PU - Vehicles / Components / Weapons - Ship Weapons are sometimes not firing


Bug Fixes

  • Potential Fix: PU - Stanton - Missions - Mission Content / Enemy AI / HUD / UI - The mission “URGENT: Boarding Action In Progress” does not complete sometimes despite eliminating all enemy AI (STARC-156487)
  • Potential Fix: PU - Pyro - Jump Points - Locations / Spacescaping - Asteroids that surround the Stanton Gateway can be seen inside the Jump Tunnel and occasionally can cause fatal collisions when exiting the Jump Tunnel (STARC-138352)
  • Potential Fix: Multivehicle - PU - Audio / Vehicles / Locations - Ship engine and weapon audio missing after spawning in hangar and flying out (STARC-153799)
  • Potential Fix: PU - UI / mobiGlas / Map - Starmap search bar only searches after a character is entered then deleted in search field (STARC-112111)
  • Potential Fix: MISC Prospector - PU - Vehicles / Mining / UI - When cargo capacity is full the HUD displays the string @HUD_MINING_CARGO_FULL
  • Potential Fix: PU - Stanton - Missions - NPE / Tutorial - Storing the Tutorial ship at Spaceport ASOP before entering Hangar blocks 'Your First Flight' flow
 

Technical

  • Fixed 1 Client Crash
  • Fixed 3 Server Crashes
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