Star Citizen Alpha Patch 4.2.1 LIVE
Alpha Patch 4.2.1 has now been released onto the LIVE Environment! Launcher should now show: VERSION 4.2.1-LIVE.9958723.
Build Info
Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed in-game purchased ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
Currently with LTP, certain player states such as personal hangar layout, unstowed in-game purchased ships, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
- Long Term Persistence: Enabled
- Server Meshing: 5:5:600 Shard Configuration
- Starting aUEC: 20,000
This Spectrum post is an abridged version of the notes. For the full in-depth details, please visit the main notes at the link below!
Full 4.2.1 Release Notes: https://robertsspaceindustries.com/en/comm-link/Patch-Notes/20702-Star-Citizen-Alpha-421
Features and Gameplay
Gameplay
- Resource Drive event
- New Mission Type: Ship Escort
- PVP interdiction
- Wikelo recipe updates - Removal of random rewards
- Greenzone Security Re-Activation
Locations
- Station defense updates
Characters & AI
- Apex Valakkar aggressiveness and movement updates
Ships & Vehicles
- Flight Tuning changes
- Executive ship loadouts reverted to previous tier
- Salvage Balance
- Reclaimer PDCs
Weapons & Items
- New FPS Weapon: Volt "Pulse" Pistol
Core Tech
- Performance and Stability Improvements
- Network Stall Optimizations
Bug Fixes and Technical Updates
SC Alpha 4.2.1 contains nearly 160 bugfixes for issues occurring in 4.2.0, 46 of which originated from the Issue Council.
- Fixed 6 Client Crashes
- Fixed 7 Server Crashes
- Fixed a Server Deadlock