Star Citizen Alpha Patch 4.2.1
Alpha Patch 4.2.1 has been released to all Testers! Patch should now show: VERSION 4.2.1-PTU.9903833.
- Audience: All Waves
- Server Info: PTU Channel - US Only
- Long Term Persistence: Enabled
- Mesh Configuration: 5:5 - 600 Players
- Starting aUEC: 15,000,000
Testing/Feedback Focus
- Stability & Bugfixes
- Second Life Resource Drive (Currently on a lower turn-in requirement for PTU testing and will be increased for LIVE)
- Wikelo Recipe Updates
- Executive Ship Component Updates
- Stanton Space Station Security Forces
- VOLT Pistol
Not Ready for Testing or Feedback
These items below are a partial list of current goals for the latest release and may be partially in the build and even completable but are not ready for feedback and are subject to removal from this release.
- New Escort Mission Ship Battle Type
- Additional Player Hairstyles
Known Issues
- PU - Locations - Client Recovery - Locations / Server Meshing / Network - Vehicles landed on surfaces after an ungraceful client recovery, can cause the vehicle to clip through the surface and flip over and take damage
- PU - Resource Gathering - Weapons / Mission Content - ArcCorp rewards incorrect liveries and weapon/armor variants
- PU - Stanton / Pyro - Personal Inventory / Local Inventory / Inventory - While attempting to drop, transfer and/or equip items, there's a chance for it to return to the inventory where it’s from
- PU - Armor / UI / Personal Inventory - Items equipped and/or attached on the actor can't be dragged to be held by the actor's hands as its port will be missing
- Multivehicle - PU / AC - Vehicles / Weapons / UI / VMA - Vehicle Weapons are not Interactable or Useable (Affects a handful of ships: Mirai Fury Series, Pulse, P-52, Spartan, and Cyclone Series)
- PU - Vehicle - Naming ships, melting ships, or updating ship packages will delete any non-stock items that are fitted to the ship including paints
- Multiitem - PU - Vehicle / Turret / MFD - Idris gimbals are empty and weapons/missiles are unable to be equipped to them (if turret is reequipped in the VLM)
- PU - Pyro - Storm Breaker - Locations - Lazarus Research Complex - Freight Elevator - UI / Interactions - When placing items on the elevator floor then lowering it, the Freight Elevator will lose the items then raise itself (Moderate Chance)
- ARGO ATLS ALL Variants - PU - Mount / Cargo Grid - Argo ATLS can be placed anywhere on the cargo grid without following the SCU grid pattern
- PU - Pyro / Pyro I - Storm Breaker - Locations / Mission Feature / Physics - Bullets will not pass through the Shuttle Station's entrance curtain when firing outside
- AEGS Idris-P - PU - Vehicles - Idris shields do not stop any laser weapons except panthers
- PU - Freight Elevator / Contested Zones (CZ) - CZ Freight Elevator displays Internal Error when attempting to move items to the warehouse
- Multivehicle - PU - Vehicles / Target lock - target lock is unlocked at random radar for targets is dropped
- PU - Pyro - Courier - Mission Feature / Interactables - There is a chance that delivery packages cannot be placed on delivery shelves
Features & Gameplay
Gameplay
- Further Polish for New Wikelo Missions
AI
- Juvenile and Adult Valakkar Repositioning Movement and Attack Polish
Ships and Vehicles
- Reclaimer: Added Point Defense Systems/Cannons
Bug Fixes
- Potential Fix: Tumbril Nova - Vehicles / Art / Liveries - Paint does not apply to Tumbril Nova NV57 Ballistic Gatling (STARC-168341)
- Potential Fix: PU - Stanton - The Collector - Missions / UI / mobiGlas - Collector Vehicles tab has placeholder name in mobiGlas
- Potential Fix: Multivehicle - AC - Spawning - Multicrew - When spawning in a turret for multicrew gameplay the actor is not spawned and the background goes black cannot hit escape only way to clear is force close
- Potential Fix: PU - Stanton - Collector - Mission Content / UI / mobiGlas - 'Want Polaris? Need something special' does not state the required item name Quantainium in mobiGlas objectives
- Potential Fix: PU - The Collector - Missions / mobiGlas / UI - Wikelo mission contractor name is showing as Uninitialized
Technical
- Fixed 1 Server Crash