[All Backer PTU] Star Citizen Alpha 4.3.0 PTU 10063469 Patch Notes

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Star Citizen Alpha Patch 4.3.0

Alpha Patch 4.3 has been released to all backers! Patch should now show: VERSION 4.3.0-PTU 10063469

Characters in this new environment have been built from Long Term Persistence(LTP) data.
Currently with LTP, certain player states such as personal hangar layout, unstowed vehicles, custom characters, in-progress refinery jobs, and in-game purchased consumables are not saved between releases which will cause some items to be lost in the update.
  • Audience: All Backers
  • Server Info: PTU Channel - US Only
  • Long Term Persistence: Enabled 
  • Territory Configuration: 7:3:600
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing and subject to removal.  When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".  Please issue council all issues related to those in testing focus and in general gameplay.

Testing/Feedback Focus

  • Stability & Bugfixes
  • Onyx Facilities
  • Mission Distribution Updates
  • Hangar Spawning
  • Dynamic Snow
  • Light Fighter Tuning Changes
  • VOLT Laser Sniper "Zenith"
  • Additional Player Hairstyles


Known Issues

  • PU - Stanton / Lorville - Maria Pure of Heart - Locations / Shopping / UI - Players are unable to purchase and sell items due to shop missing inventory
  • PU - Design / Locations / Live Services - Players can spawn in the center of Pyro or Stanton after selecting their Primary Residence
  • PU – Stanton – New Babbage / Lorville / Orison / Area18 – Locations / Transit – Trains are popping in when they arrive
  • MultiWeapon - PU - Weapon / Graphics - Inventory / Backpack Reloading - Weapons reload invisible magazine when reloading from backpack (alt+1 to respool until you can store the weapon in a locker and re-equip)
  • PU - Stanton - Onyx Facility - Mission Content / mobiGlas / UI - The Player cannot Set Route to the Delivery Locations for ASD Missions
  • PU - Onyx Facilities - Mission Content / UI / Shipping & Delivery Kiosk - There is a chance that Covalex Kiosk screen will be stuck on "Please Standby" after pressing the "Drop Off"



Features & Gameplay

Gameplay
Onyx Facility and Mission Polish
Changed delivery lockers for Hauling Elevators for mission item turn in. Further Art, Lighting, VFX, and Audio/Music Polish. Further mission reward and balance adjustments.
Characters
New Hairstyles
Inclusion of 3 new hairstyles into the character creations. This includes 2 short and 1 medium length style.
Ships and Vehicles
Light Fighter Ship Balance
ESPERIA TALON (and Shrike)
  • Now features an updated and improved maneuverability setup:
  • Increased angular speeds (Pitch)
  • Improved angular acceleration (Pitch and Yaw)
  • Buffed linear acceleration (Upward and Lateral)
  • Cross Section emissions have been adjusted to enhance the ship's stealth profile.
AEGIS GLADIUS
  • The ship now features a single Critical Hitpoint (Body), removing the additional one on the Nose that was present since 3.23.
  • HP values have been rebalanced to reflect this change, considering its gameplay impact.
ANVIL HAWK
  • Wing HPs have been increased, making the ship more durable in close-quarters engagements.
  • This helps reduce the risk of losing wings and their mounted weapons during combat.
VANDUUL BLADE
  • The previous capacitor buffs have been tuned down slightly following initial feedback and performance data.
 
Weapons and Items
Volt Sniper Polish
  • RPM reduced from 492 to 325
  • Adjusted recoil slightly to off center spam shots
  • Fixed an issue with missing weapons on ASD CQC enemies
 

Bug Fixes

  • Potential Fix: PU - Freight Elevators / Vehicles - Various vehicles can obstruct freight elevators without their physics proxies being close to them
  • Potential Fix: PU - Audio Code - Dynamic Weather - Snow uses rain SFX (STARC-176068)
  • Potential Fix: PU - Onyx Facility - Locations / Missions - Players can become locked inside the Sub-Level 7 Security Room if the keycard has already been used (STARC-176076)
  • Potential Fix: Blade - PU/AC - vehicles - The weapons can be unequipped and changed to other weapons, in AC once save has been made the default blade weapons are not available again (STARC-175074)
  • Potential Fix: PU - Onyx Facility - Audio / Locations - Specific Onyx Facilities are covered by a Water Volume causing muffled SFX (STARC-176078)
  • Potential Fix: PU - Stanton - Onyx Facility - Mission Content / UI - If the Player Dies after arriving at the Onyx Facility they have no Objective Marker or Destination Description to return to the Mission Location
  • Potential Fix: Drake Caterpillar Some Variants - PU - Vehicles / Vehicle Components / Art - Resource gathering paints can be equipped but are not applied to the vehicle
 

Technical

Tonight's build contains further fixes for audio client crashes while using ships.
  • Fixed 2 Client Crashes
  • Fixed 1 Server Crash
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